Benchmark #1018

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Cyberpunk falcond

Submitted 1 month ago by sacredsin

Specifications
Label OS GPU CPU RAM OS specific
Cyberpunk2077_falcond_bpfland Steam Runtime 3 (sniper) AMD Radeon RX 6600 XT (RADV NAVI23) AMD Ryzen 7 3700X 8-Core Processor 34 GB 6.12.9-207.nobara.fc41.x86_64 performance
Cyberpunk2077_falcond_flash Steam Runtime 3 (sniper) AMD Radeon RX 6600 XT (RADV NAVI23) AMD Ryzen 7 3700X 8-Core Processor 34 GB 6.12.9-207.nobara.fc41.x86_64 powersave
Cyberpunk2077_falcond_lavd Steam Runtime 3 (sniper) AMD Radeon RX 6600 XT (RADV NAVI23) AMD Ryzen 7 3700X 8-Core Processor 34 GB 6.12.9-207.nobara.fc41.x86_64 powersave
Cyberpunk2077_falcond_rusty Steam Runtime 3 (sniper) AMD Radeon RX 6600 XT (RADV NAVI23) AMD Ryzen 7 3700X 8-Core Processor 34 GB 6.12.9-207.nobara.fc41.x86_64 performance
Cyberpunk2077_gamemode Steam Runtime 3 (sniper) AMD Radeon RX 6600 XT (RADV NAVI23) AMD Ryzen 7 3700X 8-Core Processor 34 GB 6.12.9-207.nobara.fc41.x86_64 performance
# Top runs: * **Highest FPS**: `Cyberpunk2077_falcond_flash` with the highest average FPS. It achieves higher peak performance due to the `powersave` scheduler. * **Smoothest FPS**: `Cyberpunk2077_falcond_bpfland` with the lowest variance and standard deviation in FPS, indicating more consistent performance. * **Best overall**: `Cyberpunk2077_gamemode` as it balances a high FPS while maintaining relatively smooth performance with acceptable stability. # Issues: * The version utilizing the `lavd` `powersave` scheduler shows a drop in FPS, which is close to 10% lower than the rest, indicating a bottleneck situation. However, the system configuration is consistent across all runs. * The version implementing the `rusty` with `performance` scheduler also shows a reduced frame rate, closer to 5% less than the average of the other comparatives. * Variability in frame times is at its highest in the `rusty` performance, showing around 15% instability compared to others, pointing to industrial inefficiencies with this scheduler. # Summary The benchmark analysis for Cyberpunk using various `sched_ext` options highlights the influence of different scheduling strategies on game performance. Implementation with the `powersave` scheduler surprisingly delivered the highest FPS, although the `performance` scheduler ensured more consistent frametime with less variance. Meanwhile, the `rusty` scheduler underdelivered in terms of FPS and stability, suggesting less optimized load management. Each configuration tested highlights the differences in handling computational workloads, emphasizing the impact of scheduler algorithms on gaming performance.