Benchmark #1849

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Overwatch 2 Benchmark - EEVDF vs bpfland vs cosmos vs lavd

Benchmark done using "A Benchmarking Tool" made by CaptCaptain. Code: DK3VN -Benchmark settings- Game load: Medium (Simulates a teamfight with some ultimates appearing) Player character: Kiriko Map: Kings Row

Submitted 1 week ago by gardendata61371

Specifications
Label OS GPU CPU RAM OS specific
scx_lavd --performance Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3080 AMD Ryzen 7 5800X3D 8-Core Processor 34 GB 6.17.1-2-cachyos performance
scx_cosmos -c 0 -p 0 Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3080 AMD Ryzen 7 5800X3D 8-Core Processor 34 GB 6.17.1-2-cachyos performance
scx_bpfland -m performance Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3080 AMD Ryzen 7 5800X3D 8-Core Processor 34 GB 6.17.1-2-cachyos performance
EEVDF Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3080 AMD Ryzen 7 5800X3D 8-Core Processor 34 GB 6.17.1-2-cachyos performance
# Top runs: * **Highest FPS**: `scx_bpfland -m performance` offers the highest average FPS, delivering approximately 5% more FPS compared to the other runs. * **Smoothest FPS**: `scx_cosmos -c 0 -p 0` provides the lowest variability in FPS, with about 18% lower standard deviation and variance compared to the next best, indicating a more stable performance. * **Best overall**: `scx_bpfland -m performance` achieves the balance with the highest average FPS and a competitive stability, offering an optimal combination for both performance and consistency. # Issues: * The `EEVDF` configuration demonstrates a considerably higher CPU load, with a 15-20% increase compared to others, alongside a marginally elevated average GPU temperature. This can affect thermal performance and long-term stability. # Summary In this benchmark, where `EEVDF`, `scx_bpfland`, `scx_cosmos`, and `scx_lavd` schedulers are compared, `scx_bpfland` emerges as the top performer with the highest FPS and good stability. Meanwhile, `scx_cosmos` offers the most consistent experience with the lowest FPS variance, albeit with slightly lower average FPS. However, the `EEVDF` configuration struggles with increased CPU load, suggesting inefficiencies in handling computational demands compared to others. This analysis highlights the nuanced performance advantages and trade-offs of different scheduler strategies in a typical gaming scenario on Linux systems.