2560 x 1440. Low preset. Dynamic reslution off.
Submitted 7 months ago by rebl11
Label | OS | GPU | CPU | RAM | OS specific |
---|---|---|---|---|---|
ForeverWinter_ashen_mesa | Steam Runtime 3 (sniper) | AMD Radeon RX 7800 XT (RADV NAVI32) | AMD Ryzen 9 5900X 12-Core Processor | 67 GB | 6.11.1-206.fsync.fc40.x86_64 performance |
ForeverWinter_elephant_mausoleum | Steam Runtime 3 (sniper) | AMD Radeon RX 7800 XT (RADV NAVI32) | AMD Ryzen 9 5900X 12-Core Processor | 67 GB | 6.11.1-206.fsync.fc40.x86_64 performance |
ForeverWinter_mech_trenches | Steam Runtime 3 (sniper) | AMD Radeon RX 7800 XT (RADV NAVI32) | AMD Ryzen 9 5900X 12-Core Processor | 67 GB | 6.11.1-206.fsync.fc40.x86_64 performance |
ForeverWinter_scorched_enclave | Steam Runtime 3 (sniper) | AMD Radeon RX 7800 XT (RADV NAVI32) | AMD Ryzen 9 5900X 12-Core Processor | 67 GB | 6.11.1-206.fsync.fc40.x86_64 performance |
ForeverWinter_scrapyard_nexus | Steam Runtime 3 (sniper) | AMD Radeon RX 7800 XT (RADV NAVI32) | AMD Ryzen 9 5900X 12-Core Processor | 67 GB | 6.11.1-206.fsync.fc40.x86_64 performance |
ForeverWinter_scrapyard_nexus
with a significant lead over other runs, providing around 30% higher average FPS.ForeverWinter_mech_trenches
with around 50% lower FPS variance and standard deviation compared to others.ForeverWinter_scrapyard_nexus
as it offers the highest FPS while maintaining a standard deviation in line with most other runs.This benchmark comprehensively evaluates the performance of different maps in "The Forever Winter" at a resolution of 2560x1440 and low graphical settings with dynamic resolution turned off. Across all runs, the system configuration remains constant, highlighting the performance implications of different environmental setups within the game. The results indicate that while the "scrapyard nexus" map achieves the highest frame rates with consistent frame times, other maps, particularly "elephant mausoleum" and "scorched enclave", experience notable FPS decreases. These findings serve as a valuable insight for players looking to optimize their gameplay experience by possibly focusing on maps that yield better performance.