Benchmark #1123

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EEVDF vs SCX schedulers in Rocket League | kernel 6.14rc5

Rocket League | first two minutes of match replay | no additional workload | Ryzen 5700X | RTX 3060Ti | power profile balanced

Submitted 4 days ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
Bpfland CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.14.0-rc5-1EEVDF powersave
EEVDF CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.14.0-rc5-1EEVDF powersave
Flash CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.14.0-rc5-1EEVDF powersave
Flash-next CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.14.0-rc5-1EEVDF powersave
LAVD CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.14.0-rc5-1EEVDF powersave
p2dq CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.14.0-rc5-1EEVDF powersave
Rusty CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.14.0-rc5-1EEVDF powersave
# Top runs: * **Highest FPS**: `Flash` and `Flash-next` with around 1% higher FPS compared to most other runs, providing a notable performance boost with similar stability. * **Smoothest FPS**: `Flash-next` with significantly lower standard deviation and variance, indicating a more stable and smooth experience. * **Best overall**: `Flash-next`, offering a balance of high FPS and smooth performance with improved stability compared to most other runs. # Issues: * `LAVD` showed significantly lower performance in terms of FPS, approximately 3% lower than others, with a much higher standard deviation, indicating less stability. # Summary This benchmark compares different `sched_ext` implementations, specifically focusing on how they manage FPS and stability in the game Rocket League running on Linux kernel 6.14-rc5. Among the schedulers, `Flash-next` stands out, delivering both high FPS and reduced variability in frame time, making it a favorable choice for achieving a smooth gaming experience. On the other hand, the `LAVD` scheduler performed noticeably worse in terms of both FPS and stability, suggesting that it may not be suitable for tasks demanding high performance consistency.