Benchmark #120

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Rocket League scx-scheds-git 1.0.1.r67.gd4a5a62-4

Rocket League first minute of match replay no additional workload Ryzen 5700X RTX 3060Ti

Submitted 1 month ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BORE CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.10.2-2-cachyos powersave
Bpfland CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.10.2-2-cachyos powersave
Bpfland --preemption-disabled CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.10.2-2-cachyos powersave
LAVD CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.10.2-2-cachyos powersave
LAVD --no-core-compaction CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.10.2-2-cachyos powersave
Rusty CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.10.2-2-cachyos powersave
# Top runs: * **Highest FPS**: `BORE` - It achieved the highest mean FPS, indicating the best performance in generating frames. * **Smoothest FPS**: `Rusty` - It had the lowest standard deviation and variance in FPS, ensuring a more consistent frame rate. * **Best overall**: `BORE` - This run not only had the highest FPS but also maintained a relatively low variance, offering a combination of high performance and consistency. # Issues: * The runs labeled under `LAVD` and `LAVD --no-core-compaction` had mean FPS figures significantly lower (approximately 20-25% less) than the other runs, indicating poorer performance. * Additional hardware or software specifications appear consistent across all runs, validating that the observed issues are indeed related to scheduler performance. * The runs labeled `LAVD` also showed higher frame time variance, contributing to less smooth gameplay. # Summary This benchmark evaluation of different `scx` schedulers on the Rocket League gaming application reveals substantial performance variations. The `scx_simple` scheduler (`BORE`) outperformed other schedulers in terms of frame rate, ensuring the highest game fluidity. In contrast, `LAVD` and its variant `--no-core-compaction` exhibited reduced FPS and increased frame time variance, suggesting these schedulers may be less optimized for this specific gaming workload. Overall, the choice of scheduler profoundly impacts both the performance and smoothness of the game.