Benchmark #1428

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Mitigations=on/off in Rocket League | kernel 6.15rc7

Rocket League | first minute of match replay | no additional workload | Ryzen 5700X | RTX 3060Ti | power profile performance

Submitted 1 day ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BORE Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.0-rc7-4-cachyos-rc performance
LAVD Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.0-rc7-4-cachyos-rc performance
p2dq Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.0-rc7-4-cachyos-rc performance
BORE mitigations=off Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.0-rc7-4-cachyos-rc performance
LAVD mitigations=off Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.0-rc7-4-cachyos-rc performance
p2dq mitigations=off Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.0-rc7-4-cachyos-rc performance
Bpfland mitigations=off Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.0-rc7-4-cachyos-rc performance
Bpfland Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.0-rc7-4-cachyos-rc performance
# Top runs: * **Highest FPS**: `BORE mitigations=off`, with the highest average FPS showing a considerable increase compared to other runs, making it the top performer in sheer FPS. * **Smoothest FPS**: `Bpfland`, presenting the lowest standard deviation and variance in FPS, which indicates the smoothest gameplay among the runs. * **Best overall**: `BORE mitigations=off`, as it not only achieves the highest FPS but also maintains acceptable smoothness despite a higher standard deviation compared to the smoothest run. # Issues: * The runs with mitigations enabled exhibit significantly lower FPS compared to those with mitigations disabled. This discrepancy points to a notable drop in performance due to the mitigations. * All benchmarks were conducted under the same hardware and software configurations, which highlights that the differences observed are likely due to the mitigations status. # Summary This benchmark evaluates the impact of CPU mitigations on the performance of Rocket League using the `kernel 6.15rc7` while ensuring other variables remain constant. Runs with mitigations disabled consistently show a drastic performance improvement, achieving higher FPS and lower frame times despite slight increases in variance. This suggests that CPU mitigations have a significant overhead affecting gaming performance, highlighting the benefits of disabling these for gaming scenarios on systems where security trade-offs are justified.