Benchmark #1514

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BORE vs SCX schedulers in Rocket League

Rocket League | first minute of match replay | no additional workload | Ryzen 5700X | RTX 3060Ti | power profile performance

Submitted 4 days ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BORE Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.1-5-cachyos performance
p2dq Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.1-5-cachyos performance
wd40 Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.1-5-cachyos performance
Rusty Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.1-5-cachyos performance
Rustland Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.1-5-cachyos performance
Flash Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.1-5-cachyos performance
LAVD Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.1-5-cachyos performance
Bpfland Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.15.1-5-cachyos performance
# Top runs: * **Highest FPS**: `Flash` and it delivers the best performance in terms of FPS with approximately 1% higher mean FPS compared to other runs. * **Smoothest FPS**: `Bpfland`, featuring a low standard deviation and variance, indicating consistent frame delivery. * **Best overall**: `Bpfland` as it balances both high FPS and smooth frame consistency more effectively than the others. # Issues: * The `LAVD` scheduler shows a significant decrease in performance with approximately 9% lower FPS compared to others, indicating potential inefficiencies in handling game loads. * `Rustland` exhibits slightly lower GPU temperatures and clock speeds, which might suggest underutilization of available hardware resources. * All schedulers were tested under the same hardware and software conditions, negating configuration differences as a source of performance discrepancies. # Summary This benchmark highlights the comparative performance of different Linux schedulers in running Rocket League. The `Flash` scheduler emerged as the top performer in terms of frames per second, offering a marginally higher FPS than other setups. Despite `Flash`'s high FPS, the `Bpfland` scheduler delivered the smoothest FPS, showing minimal variation in frame delivery, making it the best overall choice. However, the `LAVD` scheduler indicated a noticeable dip in FPS, pointing to potential issues with efficiency under gaming workload conditions. Overall, these results provide valuable insights into the balance between performance and consistency across various scheduling strategies when running GPU-intensive games under consistent hardware and software configurations.