Benchmark #1518

Download
BORE vs SCX schedulers in Rocket League | kernel 6.16rc1

Rocket League | first minute of match replay | no additional workload | Ryzen 5700X | RTX 3060Ti | power profile performance

Submitted 1 day ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BORE Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.16.0-rc1-2-cachyos-rc performance
Rustland Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.16.0-rc1-2-cachyos-rc performance
Flash Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.16.0-rc1-2-cachyos-rc performance
Bpfland Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.16.0-rc1-2-cachyos-rc performance
wd40 Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.16.0-rc1-2-cachyos-rc performance
LAVD Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.16.0-rc1-2-cachyos-rc performance
p2dq Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.16.0-rc1-2-cachyos-rc performance
Chaos Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.16.0-rc1-2-cachyos-rc performance
Rusty Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.16.0-rc1-2-cachyos-rc performance
# Top runs: * **Highest FPS**: `Flash` with a mean FPS approximately 2% higher than most other runs, indicating solid performance. * **Smoothest FPS**: `Bpfland` with the lowest variance and standard deviation, suggesting consistent frame delivery. * **Best overall**: Given the combination of high FPS and smooth performance, `Bpfland` is the best overall choice. # Issues: * The configuration labeled as using a scheduler named `LAVD` experienced noticeably lower performance, with average FPS approximately 8% lower than other configurations. This impacts both average FPS and stability, deviating significantly from the performance range of other schedulers. # Summary This benchmark is a comparison of different Linux schedulers, notably `BORE`, several `SCX` variants, and `LAVD`, under the same hardware and kernel conditions while running a Rocket League replay. The results show that while most schedulers offered similar performance, the scheduler labeled as `LAVD` was significantly less effective, showing both reduced frames per second and increased variability in frame delivery. This suggests that while the `SCX` schedulers generally perform consistently, some implementations may not integrate as effectively with the current Linux kernel and hardware configuration, specifically the examined system. The `Bpfland` scheduler offered both high performance and smooth gameplay, making it a great balance between stability and speed.