Benchmark #1802

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BORE vs BMQ vs EEVDF in Rocket League

First minute of match replay | No additional workload

Submitted 1 week ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BMQ Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.17.0-2-cachyos-bmq-lto performance
BORE Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.17.0-2-cachyos-bore-lto performance
EEVDF Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.17.0-2-cachyos-eevdf-lto performance
# Top runs: * **Highest FPS**: `BMQ` has the highest average FPS compared to the others. * **Smoothest FPS**: `EEVDF` provides the smoothest FPS with the lowest standard deviation and variance. * **Best overall**: `BMQ` delivers the highest FPS and maintains satisfactory stability, making it the best overall choice. # Issues: * The run involving the use of `BORE` shows noticeably lower average FPS, approximately 3% to 4% less than the others, which is a significant decline in performance. # Summary This benchmark compares the impact of different Linux kernel variations, namely `BMQ`, `BORE`, and `EEVDF`, on system performance playing Rocket League using an NVIDIA GeForce RTX 3060 Ti. Across these variations, `BMQ` shows the best performance with the highest FPS, while `EEVDF` offers the smoothest visual experience due to its lower variance. The `BORE` kernel appears to underperform compared to the others, demonstrating a marked decrease in FPS. Overall, `BMQ` is preferred for users prioritizing FPS, while `EEVDF` may be the best choice for users focused on stability.