Benchmark #1805

Download
EEVDF vs BORE 6.5.2/5/6 in Rocket League

First minute of match replay | No additional workload

Submitted 1 week ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BORE 6.5.2 Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.17.0-2B5.5.2 performance
BORE 6.5.5 Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.17.0-2B6.5.5 performance
BORE 6.5.6 Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.17.0-2B6.5.6 performance
EEVDF Steam Runtime 3 (sniper) NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 34 GB 6.17.0-2eevdf performance
# Top runs: * **Highest FPS**: `EEVDF` with mean FPS higher than others by a small margin. * **Smoothest FPS**: `EEVDF` with lowest standard deviation and variance in FPS. * **Best overall**: `EEVDF` as it provides both the highest and smoothest FPS compared to other runs. # Summary In the benchmark comparing the `EEVDF` scheduler with different versions of the `BORE` scheduler on the same hardware setup, the `EEVDF` run demonstrated superior performance in terms of frame rate and consistency. All configurations used the `performance` Linux scheduler with the same CPU and GPU, optimizing for high performance. The `EEVDF` run not only achieved the highest average FPS but also maintained the lowest FPS variance, indicating a more stable and smooth gaming experience. This suggests that the `EEVDF` scheduler provides a more effective framework for handling system resources in this test setup when running Rocket League, compared to versions 6.5.2, 6.5.5, and 6.5.6 of the `BORE` scheduler.