Benchmark #379

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Bpflands in Rocket League

Rocket League first two minutes of match replay no additional workload Ryzen 5700X RTX 3060Ti

Submitted 10 months ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BORE CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-rc5-2-cachyos-rc performance
Bpfland-next-a49f22c CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-rc5-2-cachyos-rc performance
Bpfland-next-a49f22c -m 0xff CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-rc5-2-cachyos-rc performance
Bpfland-next-e935cb2 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-rc5-2-cachyos-rc performance
# Top runs: * **Highest FPS**: `BORE` with the mean FPS being significantly higher than other runs. * **Smoothest FPS**: `Bpfland-next-a49f22c -m 0xff` with the lowest standard deviation and variance in FPS. * **Best overall**: `BORE` due to its highest FPS with a slightly higher but still acceptable standard deviation. # Issues: * The run with `Bpfland-next-e935cb2` has noticeably lower average FPS compared to other runs, with performance degradation around 5% lower in mean FPS. * The run with `Bpfland-next-a49f22c` also shows lower FPS by about 4.5% and higher frame time variance, which indicates less stable performance compared to top runs. # Summary In comparing the different `bpfland` scheduler versions in Rocket League, it is evident that the baseline configuration (`BORE`) provides the highest and most consistent FPS, offering the best overall performance. The configurations with experimental changes, including specific versions of the `bpflands` and additional kernel parameters like `-m 0xff`, achieved slightly lower FPS and varied frame time stability. Thus, while experimental schedulers are promising, the baseline remains the most effective for stable, high-performance gameplay in this benchmark scenario.