Benchmark #533

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BORE slice test in Rocket League

Rocket League first two minutes of match replay no additional workload Ryzen 5700X RTX 3060Ti EPP powersave / balance_performance

Submitted 2 months ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
sched-dev RUN1 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-5sched-dev powersave
sched-dev RUN2 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-5sched-dev powersave
sched-dev RUN3 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-5sched-dev powersave
slice4 RUN1 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-5slice4 powersave
slice4 RUN2 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-5slice4 powersave
slice4 RUN3 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-5slice4 powersave
slice6 RUN1 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-5slice6 powersave
slice6 RUN2 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-5slice6 powersave
slice6 RUN3 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.0-5slice6 powersave
# Top runs: * **Highest FPS**: `sched-dev RUN3` with an average FPS approximately 1% higher than its closest competitor. * **Smoothest FPS**: `sched-dev RUN2` with the lowest variance and standard deviation in FPS, providing a significantly smoother gameplay experience. * **Best overall**: `sched-dev RUN3` for its combination of highest FPS and relatively stable performance. # Issues: * The runs using the `slice4` kernel configuration consistently showed around 2% lower FPS compared to the `sched-dev` configuration, indicating weaker performance for this setup. Additionally, these runs had slightly higher standard deviation, contributing to less consistent frame time performance. * Differing kernel configurations (i.e., `slice4`, `slice6`, and `sched-dev`) within the setup might affect the interpretability of comparison strictly based on FPS, as seen with `slice4`, which shows poorer performance. # Summary This benchmark primarily focuses on comparing different Linux kernel configurations (`sched-dev`, `slice4`, `slice6`) using a consistent hardware setup in Rocket League. It is observed that the `sched-dev` configuration consistently provides better FPS and smoother gameplay, indicating enhanced performance for the scheduled development setup. Conversely, the `slice4` configuration demonstrates a visible drop in FPS, pointing to potential inefficiencies or optimization issues in this setup. The `slice6` configuration shows intermediate performance, reflecting stable and acceptable levels without reaching the peak performance of `sched-dev`. Overall, these observations suggest that for optimal gaming performance in this specific scenario, the `sched-dev` configuration is preferable.