Benchmark #551

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BORE 5.6.0 vs SCX schedulers in Rocket League kernel 6.11

Rocket League first two minutes of match replay no additional workload Ryzen 5700X RTX 3060Ti EPP powersave / balance_performance

Submitted 1 month ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BORE 5.6.0 Kernel 6.11 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.2-2611BORE powersave
Bpfland Kernel 6.11 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.2-2611BORE powersave
LAVD Kernel 6.11 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.2-2611BORE powersave
Rusty Kernel 6.11 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.11.2-2611BORE powersave
# Top runs: * **Highest FPS**: `BORE 5.6.0 Kernel 6.11` with a mean FPS that outperforms other runs by up to 17%. * **Smoothest FPS**: `Rusty Kernel 6.11` with the lowest FPS variance among all runs. * **Best overall**: `BORE 5.6.0 Kernel 6.11` combines both high FPS and a stable performance relative to others. # Issues: * The configuration using `LAVD` scheduler shows an average FPS lower by up to 15% compared to others, indicating significant performance issues. Additionally, its frame time variance is approximately 73% higher than the smoothest run, resulting in less stable frame delivery. # Summary The benchmark compares the performance of different `scx` schedulers within the context of the `Rocket League` replay scenario on a stable hardware setup with the `CachyOS` operating system and a specific `Linux kernel 6.11` implementation. Of the available scheduler configurations, `BORE 5.6.0` demonstrates superior performance with the highest average FPS and a satisfactory FPS variance, making it the best overall choice. On the other hand, the `LAVD` scheduler underperforms significantly by showing noticeably lower FPS and higher variance, indicating room for improvement or unsuitability for this workload scenario.