Benchmark #619

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EEVDF vs SCX schedulers in Rocket League kernel 6.12RC4 and Naim patch

Rocket League first two minutes of match replay no additional workload Ryzen 5700X RTX 3060Ti EPP powersave / balance_performance

Submitted 1 month ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
Bpfland CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.0-rc4-1612RC4 powersave
Bpfland-Naim NVIDIA GeForce RTX 3060 Ti powersave
EEVDF CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.0-rc4-1612RC4 powersave
EEVDF-Naim NVIDIA GeForce RTX 3060 Ti powersave
Fair CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.0-rc4-1612RC4 powersave
Fair-Naim NVIDIA GeForce RTX 3060 Ti powersave
Rusty CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.0-rc4-1612RC4 powersave
Rusty-Naim NVIDIA GeForce RTX 3060 Ti powersave
# Top runs: * **Highest FPS**: `Fair-Naim` with approximately 1% higher average FPS compared to others. * **Smoothest FPS**: `Fair` with around 6% lower standard deviation, indicating more stable frame rates. * **Best overall**: `Fair` due to its combination of high FPS and smooth performance. # Issues: * The `Rusty` run has approximately 4% lower FPS and a significantly higher standard deviation, suggesting unstable performance. Additionally, it reported considerably less GPU load, which is unusual given the context of other similar runs. * The unspecified configuration of the `Rusty-Naim` run leads to a 7% decrease in FPS with similar increases in variance and a distinct drop in GPU load when compared with other Naim configurations. This indicates potential issues with that scheduler or variations due to unspecified hardware/software differences. # Summary This benchmark compares the performance of different Linux schedulers (`EEVDF`, `Fair`, `Bpfland`, and `Rusty`) and Naim patch enhancements, focusing on the FPS output in Rocket League replays on CachyOS. The `Fair` scheduler demonstrates the most balanced performance with slight superiority in smoothness while maintaining high frames per second. Notably, the `Rusty` scheduler presented distinct issues with significantly reduced and unstable FPS, likely tied to different workload management or hardware utilization inefficiencies. In contrast, the Naim-patched versions offered mixed results, with `Fair-Naim` showing optimal output but `Rusty-Naim` encountering substantial performance degradation, potentially due to inconsistencies in hardware or software settings.