Benchmark #708

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BORE vs SCX schedulers in Rocket League / kernel 6.12rc6

Rocket League first two minutes of match replay no additional workload Ryzen 5700X RTX 3060Ti EPP powersave / balance_performance

Submitted 2 weeks ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BORE CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.0-rc6-1-cachyos-rc-autofdo powersave
Bpfland CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.0-rc6-1-cachyos-rc-autofdo powersave
Fair CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.0-rc6-1-cachyos-rc-autofdo powersave
LAVD CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.0-rc6-1-cachyos-rc-autofdo powersave
Rusty CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.0-rc6-1-cachyos-rc-autofdo powersave
# Top runs: * **Highest FPS**: `BORE` with an average FPS around 2% higher than others, demonstrating consistent high performance. * **Smoothest FPS**: `Bpfland` with a standard deviation of FPS approximately 20% lower than the next lowest, indicating very stable performance. * **Best overall**: `Bpfland` as it maintains a balance between high FPS and low variance, achieving remarkable stability alongside strong frame rates. # Issues: * The configuration using the `Fair` scheduler exhibited an average FPS around 5% lower compared to the best performers, combined with the highest FPS variance, revealing considerable fluctuation and decreased consistency. * The `Rusty` scheduler configuration also suffered from slightly lower FPS than other runs, around 5% less than the best, and faced one of the highest variances, reducing its stability. * GPU load was notably lower in the `Fair` and `Rusty` runs, potentially pointing to underutilization affecting performance relative to other benchmarks. # Summary In this benchmark comparison of BORE and several SCX schedulers within `Rocket League` on the `Linux kernel 6.12rc6`, the `Bpfland` scheduler emerged as a standout with its capability to deliver both high average FPS and low variance. While configurations like the `BORE` scheduler offered the highest FPS, slight compromises in frame stability were observed. On the other hand, schedulers like `Fair` and `Rusty` demonstrated deficiencies in both frame rates and consistency, indicating room for improvement in their configuration for this gaming scenario. Overall, the insights denote that while some schedulers potentially utilize resources more effectively, their practical effectiveness varies significantly in achieving a stable and smooth gaming experience.