Benchmark #806

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BORE 5.8.3 vs SCX schedulers in Rocket League | Kernel 6.12.1

Rocket League | first two minutes of match replay | no additional workload | Ryzen 5700X | RTX 3060Ti | power profile: Balanced | kernel 6.12.1

Submitted 5 months ago by yubysowhat

Specifications
Label OS GPU CPU RAM OS specific
BORE 5.8.3 CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.1-16121B583 powersave
Bpfland CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.1-16121B583 powersave
Bpfland-next CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.1-16121B583 powersave
Flash CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.1-16121B583 powersave
LAVD CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.1-16121B583 powersave
Rusty CachyOS NVIDIA GeForce RTX 3060 Ti AMD Ryzen 7 5700X 8-Core Processor 17 GB 6.12.1-16121B583 powersave
# Top runs: * **Highest FPS**: `BORE 5.8.3` with an average FPS approximately 1% higher than other runs, showing the best mean frame rates. * **Smoothest FPS**: `Flash`, with the lowest standard deviation and variance in FPS, indicating more consistent performance. * **Best overall**: `Flash` as it maintains a good balance between high FPS and smoothness compared to others. # Issues: * The Rusty scheduler demonstrated a significant drop in FPS (around 9% lower) and a higher FPS variance than other runs, suggesting inconsistent performance and less optimal scheduling. * LAVD's FPS was also lower by a noticeable 3% compared to other runs, indicating underperformance. # Summary This benchmark compares the performance of the `BORE 5.8.3` system against various `SCX schedulers` on a `CachyOS` system using the `Linux kernel 6.12.1` while running Rocket League. The test utilized the same hardware configuration, featuring a Ryzen 5700X CPU and an RTX 3060Ti GPU. The BORE 5.8.3 setup achieved the highest average FPS, but the Flash scheduler provided the most stable experience. However, some schedulers like Rusty and LAVD didn't perform optimally, showing reduced FPS and higher variability. Overall, Flash shows promise for those prioritizing both high performance and smooth gameplay.