Benchmarks found: 721
CPU Limited static scene from the second mission, with background load composed of Discord Call + 1080p60fps CPU encoded streaming. Remastered Graphics are used to not hit the engine frame cap of ~1000fps. 30 second frame recording with 0ms interval. Performance Governor/EPP | BORE default settings | BPFLAND -m performance | LAVD --autopilot | LAVD --performance
By summedkibbles36CPU Limited static scene from the first mission, no significant background load (Discord). 30 second frame recording with 0ms interval. Performance Governor/EPP | BORE default settings | BPFLAND -m performance | LAVD --autopilot | LAVD --performance
By summedkibbles36Monster hunter wilds at 2 different resolutions
By hallwayraptorTested using /timetest 1 on uber settings (hyperframe addon)
By hallwayraptorClose to GPU limited scene (not fully saturated) in Gatefront Ruins (AI heavy) with background load composed of Discord Call + 1080p60fps CPU encoded streaming and 720p30fps CPU decoded streaming. 30 second frame recording with 0ms interval. Performance Governor/EPP | BORE default settings | scx_bpfland --performance --slice-us 3000 | sudo scx_lavd --slice-max-us 1000
By summedkibbles36Rocket League | first minute of match replay | no additional workload | Ryzen 5700X | RTX 3060Ti | power profile balanced
By yubysowhatRocket League | first minute of match replay | no additional workload | Ryzen 5700X | RTX 3060Ti | power profile balanced
By yubysowhatminute in crowded place | kernel compilation in background | Ryzen 5700X | RTX 3060Ti | power profile balanced
By yubysowhat