Benchmarks found: 51
During previous benchmarks, I noticed that moving the mouse causes FPS spikes.
By erikas2Various commits of main and bpfland-next branch of scx repo, under load (stress -c 48)
By erikas2Various commits of main and bpfland-next branch of scx repo, under load (stress -c 24)
By erikas2Various commits of main and bpfland-next branch of scx repo
By erikas2bpfland-next branch vs main branch.
By erikas2idle system, scx-scheds-git 0.1.10.r190.ga72c905-4
By erikas2idle system, scx-scheds-git 0.1.10.r190.ga72c905-4
By erikas2scx-scheds-git 0.1.10.r190.ga72c905-4, idle, from Desktop mode (so it's not capped to 60fps)
By erikas2Idle system, 6.9.7-3-cachyos-lto, scx-scheds-git 0.1.10.r190.ga72c905-4. Build a simple rail track, disabled weather, mobs, always day, no mouse movements. Basically a benchmark in Minecraft. 😅
By erikas2BORE vs scx_rusty vs scx_bpfland, while "stress -c 24" runs in background, scx-scheds-git 0.1.10.r190.ga72c905-4
By erikas2