Benchmarks found: 53
Standing still, looking into the same object.
By erikas2"scx_flash -k -u" vs stock cachyos kernel. Rust game. Standing still. 100ms polling time, 30s duration.
By erikas21 min duration, fairly inaccurate, just want to see the difference in numbers
By erikas210 minutes duration, captured every frame, semi-automated testing, in-game camera spin.
By erikas2Clone of https://flightlessmango.com/logs/5663. Game: benchmark scene @ QHD fullscreen, settings=ultra. Env: Lutris, wineGE 8.25, DXVK 2.4, VKD3D 2.12, gamemode=off. HW: 4080, 5900x, 970evo+, 32GB 3800 16-16-16 (sync 1:1:1). PBO: 150W/110A/130A, override +75MHz, scalar x1, CO -25 all. Limit for noSMT: taskset -c 0-11
By erikas2Hopefully all are under the same conditions. Haven't changed anything, but not 100% sure if this benchmark is even valid. Lets upload and see what it shows lol. Re-upload, so duration of all benchmark matches
By erikas2Hopefully all are under the same conditions. Haven't changed anything, but not 100% sure if this benchmark is even valid. Lets upload and see what it shows lol.
By erikas2Automated tests
By erikas2On Steam Deck, no background load, gaming in desktop mode. Used "scx_asdf-asdf-a31b8c2" for asdf, and "scx_bpfland-main-0ad2f30" (<scheduler>-<branch>-<commit>)
By erikas2main branch, 0ad2f30 commit (latest at the time of writting). Background load: stress -c 8 (steam deck has 8 cores (probably 4c8t)
By erikas2