Benchmarks found: 3
This is captured on sched-ext from main (https://github.com/sched-ext/scx/tree/d4a5a629ffc5d01768f6052b1156c9b0479d0f70) with https://github.com/sched-ext/scx/pull/456 and https://github.com/sched-ext/scx/pull/457 backported. This is while in a static scenario while not GPU limited, the system is otherwise idle.
By summedkibbles36This is captured on sched-ext from main (https://github.com/sched-ext/scx/tree/d4a5a629ffc5d01768f6052b1156c9b0479d0f70) with https://github.com/sched-ext/scx/pull/456 and https://github.com/sched-ext/scx/pull/457 backported. This is Elden Ring while in a static scenario while not GPU limited with very low GPU load (~30%)
By summedkibbles36This is captured on sched-ext from main (https://github.com/sched-ext/scx/tree/d4a5a629ffc5d01768f6052b1156c9b0479d0f70) with https://github.com/sched-ext/scx/pull/456 and https://github.com/sched-ext/scx/pull/457 backported. This is Elden Ring while in a static scenario while not GPU limited but still at a realistic load (~80%)
By summedkibbles36