Benchmarks by summedkibbles36

Benchmarks found: 81

Elden Ring: Flash vs Cosmos
2 months ago

CPU Limited scene with no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP. Proton GE 10.9 FSync Wayland Native

By summedkibbles36
Hollow Knight: Mutter 49.alpha.0 Direct Scanout
2 months ago

GPU Limited scene with no background load | 30 second frame recording with 0ms interval | Performance Governor/EPP | CPU Scheduler: scx_flash -m all -C 0 -c 0 --slice-us 300 --slice-us-min 300 -w -p | Proton GE 10.8

By summedkibbles36
Outer Wilds: Proton GE 10.8 vs Proton TKG NTSync
2 months ago

CPU Limited scene with no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP. CPU Scheduler: scx_flash -m all -C 0 -c 0 -w -p Proton GE 10.8 vs proton_tkg_10.10.r0.gc37f9f50 (Custom NTSync build)

By summedkibbles36
Elden Ring: Proton GE 10.8 vs Proton TKG NTSync
2 months ago

CPU Limited scene with no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP. CPU Scheduler: scx_flash -m all -C 0 -c 0 --slice-us 300 --slice-us-min 300 -w -p Proton GE 10.8 vs proton_tkg_10.10.r0.gc37f9f50 (Custom NTSync build)

By summedkibbles36
Hollow Knight: Proton GE 10.8 vs Proton TKG NTSync
2 months ago

CPU Limited scene with no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP. CPU Scheduler: scx_flash -m all -C 0 -c 0 -w -p Proton GE 10.8 vs proton_tkg_10.10.r0.gc37f9f50 (Custom NTSync build)

By summedkibbles36
Elden Ring: LAVD vs LAVD Latency Criticality (Small Timeslice)
2 months ago

GPU Limited scene (not saturated) in Gatefront Ruins (AI heavy) with no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP. Main Commit: a7ca978 | Latency Criticality Commit: b396867 | Shared Flags: --slice-max-us 300 --slice-min-us 300

By summedkibbles36
Elden Ring: LAVD vs LAVD Latency Criticality
2 months ago

GPU Limited scene (not saturated) in Gatefront Ruins (AI heavy) with no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP. Main Commit: a7ca978 | Latency Criticality Commit: b396867

By summedkibbles36
Elden Ring | BORE vs Flash Next
2 months ago

GPU Limited scene (not saturated) in Gatefront Ruins (AI heavy) with no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP. Tested commit: fd59d56 | Shared Flash Flags: -m all -C 0 -c 0 --slice-us 300 --slice-us-min 300

By summedkibbles36
Elden Ring | BORE vs Flash Next
2 months ago

GPU Limited scene (not saturated) in Gatefront Ruins (AI heavy) with no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP. Tested commit: fd59d56

By summedkibbles36
Elden Ring | BORE vs Flash Next
2 months ago

GPU Limited scene (not saturated) in Gatefront Ruins (AI heavy) with no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP. Tested commit: fd59d56

By summedkibbles36