Benchmarks by summedkibbles36

Benchmarks found: 44

Rain World | BORE vs SCX
2 months ago

Synchronization limited scene from one of the heaviest areas of the game. Tested with background load composed of a Discord Call + 1080p60fps CPU encoded streaming. 30s at 0ms. Data from this shouldn't be particular representative of regular gameplay since there are a lot more entities than the ones the engine can comfortably handle, still it's a worst case scenario. BORE | BPFLAND -m performance | BPFLAND -m performance --local-pcpu | LAVD --autopilot | LAVD --performance

By summedkibbles36
Rain World | BORE vs SCX
2 months ago

Synchronization limited scene from one of the heaviest areas of the game. Tested with background load composed of a Discord Call + 1080p60fps CPU encoded streaming. Data from this shouldn't be particular representative of regular gameplay since there are a lot more entities than the ones the engine can comfortably handle, still it's a worst case scenario. BORE | BPFLAND -m performance | BPFLAND -m performance --local-pcpu | LAVD --autopilot | LAVD --performance

By summedkibbles36
Elden Ring | BORE vs SCX
2 months ago

Static mostly GPU limited scene (not fully saturated) with no background load. 30 second frame recording with 0ms interval to get the most accurate results; single run only. Performance Governor/EPP | BORE default settings | BPFLAND --performance | FLASH | LAVD --performance | P2DQ | P2DQ --autoslice | various max timeslices for BPFLAND and LAVD. BPFLAND 3000 v2 is a re-run at the end to account for variations in the environment since it's impossible to control them.

By summedkibbles36
Elden Ring | BORE vs SCX
2 months ago

Static mostly GPU limited scene (not fully saturated) with no background load. 60 second frame recording with 0ms interval to get the most accurate results; single run only. Performance Governor/EPP | BORE default settings | BPFLAND --performance | FLASH | LAVD --performance | LAVD --autopilot

By summedkibbles36
Outer Wilds | BORE vs SCX
2 months ago

Static GPU limited scene with no background load from the start of the game; scene should be close to 100% consistent between runs; Game was run at 450p, GPU clocks were above driver limits but wattage wasn't fully maxed out. 60 second frame recording with 0ms interval to get the most accurate results; single run only | Wayland Native + NTSync. Performance Governor/EPP | BORE default settings | BPFLAND --performance | FLASH | LAVD --performance | LAVD --autopilot

By summedkibbles36
Elden Ring | BORE vs SCX
2 months ago

Static fairly GPU limited scene (not fully saturated) with some background load composed of a Discord call + 1080p60fps CPU encoded streaming. 30 second frame recording with 0ms interval to get the most accurate results; single run only. Performance Governor/EPP | BORE default settings | BPFLAND --performance | FLASH | LAVD --performance | LAVD --autopilot Since the scene isn't fully stable I retested BORE at the end; order: BORE, BPFLAND, FLASH, LAVD --performance, LAVD --autopilot, BORE.

By summedkibbles36
Elden Ring | BORE vs SCX
2 months ago

Static fairly GPU limited scene (not fully saturated) with no background load. 30 second frame recording with 0ms interval to get the most accurate results; single run only. Performance Governor/EPP | BORE default settings | BPFLAND --performance | FLASH | LAVD --performance | LAVD --autopilot

By summedkibbles36
Elden Ring | LAVD Autopilot vs LAVD Autopilot #1639
2 months ago

Static fairly GPU limited scene (not fully saturated) with some background load composed of a Discord call + 1080p60fps CPU encoded streaming. 200 second frame recording with 0ms interval to get the most accurate results; single run only but duration should account for some amount of load variation. Performance Governor/EPP | LAVD --autopilot

By summedkibbles36
Elden Ring | BORE vs SCX
2 months ago

Static fairly GPU limited scene (not fully saturated) with some background load composed of a Discord call + 1080p60fps CPU encoded streaming. 200 second frame recording with 0ms interval to get the most accurate results; single run only but duration should account for some amount of load variation. Performance Governor/EPP | BORE default settings | BPFLAND --performance | LAVD --performance | LAVD --autopilot

By summedkibbles36
Teardown | BORE vs SCX
2 months ago

This was a static GPU limited scene with some background load composed of a Discord call + 1080p60fps CPU encoded streaming. 200 second frame recording with 0ms interval to get the most accurate results; single run only but duration should account for some amount of load variation. Performance Governor/EPP | BORE default settings | BPFLAND --performance | LAVD --performance | LAVD --autopilot

By summedkibbles36