Benchmarks by summedkibbles36

Benchmarks found: 44

Teardown | BORE vs SCX
2 months ago

This was a static CPU limited scene with some background load composed of a Discord call + 1080p60fps CPU encoded streaming. 200 second frame recording with 0ms interval to get the most accurate results; single run only but duration should account for some amount of load variation. Performance Governor/EPP | BORE default settings | BPFLAND --performance | LAVD --performance | LAVD --autopilot | Flash default settings

By summedkibbles36
Another Crab's Treasure BORE/LAVD/LAVD-NO-COMPACTION
10 months ago

This is captured on sched-ext from main (https://github.com/sched-ext/scx/tree/d4a5a629ffc5d01768f6052b1156c9b0479d0f70) with https://github.com/sched-ext/scx/pull/456 and https://github.com/sched-ext/scx/pull/457 backported. This is while in a static scenario while not GPU limited, the system is otherwise idle.

By summedkibbles36
Elden Ring BORE/LAVD/LAVD-NO-COMPACTION
10 months ago

This is captured on sched-ext from main (https://github.com/sched-ext/scx/tree/d4a5a629ffc5d01768f6052b1156c9b0479d0f70) with https://github.com/sched-ext/scx/pull/456 and https://github.com/sched-ext/scx/pull/457 backported. This is Elden Ring while in a static scenario while not GPU limited with very low GPU load (~30%)

By summedkibbles36
Elden Ring BORE/LAVD/LAVD-NO-COMPACTION
10 months ago

This is captured on sched-ext from main (https://github.com/sched-ext/scx/tree/d4a5a629ffc5d01768f6052b1156c9b0479d0f70) with https://github.com/sched-ext/scx/pull/456 and https://github.com/sched-ext/scx/pull/457 backported. This is Elden Ring while in a static scenario while not GPU limited but still at a realistic load (~80%)

By summedkibbles36