Benchmarks by summedkibbles36

Benchmarks found: 76

Halo Reach | BORE vs SCX
3 months ago

Varying scene from a clip, with background load composed of Discord Call + 1080p60fps CPU encoded streaming. 60 second frame recording with 0ms interval. Performance Governor/EPP | Performance mode used in all tests.

By summedkibbles36
Halo Reach | BORE vs SCX
3 months ago

Varying scene from a clip, with no background load. 60 second frame recording with 0ms interval. Performance Governor/EPP | Performance mode used in all tests.

By summedkibbles36
Elden Ring | BORE vs SCX
3 months ago

CPU Limited scene in Gatefront Ruins (AI heavy) with no background load. 40 second frame recording with 0ms interval. Performance mode used in all schedulers, Performance Governor/EPP

By summedkibbles36
Risk of Rain 2 | BORE vs SCX
3 months ago

CPU Limited scene from the first stage with a stable number of enemies, no background load. 40 second frame recording with 0ms interval. All schedulers were running in performance mode. Performance Governor/EPP

By summedkibbles36
Hollow Knight | BORE vs SCX
3 months ago

CPU Limited static scene, no background load. 40 second frame recording with 0ms interval. All schedulers were running in performance mode. Performance Governor/EPP

By summedkibbles36
Halo Reach | BORE vs SCX
3 months ago

Varying scene from a clip, with background load composed of Discord Call + 1080p60fps CPU encoded streaming. 40 second frame recording with 0ms interval. Performance Governor/EPP | Performance mode used in all tests besides LAVD --autopilot and P2DQ (not provided).

By summedkibbles36
Risk of Rain 2 | BORE vs SCX
3 months ago

CPU Limited scene from the first stage with a stable number of enemies, no background load. 30 second frame recording with 0ms interval. All schedulers were running in performance mode except LAVD --autopilot. Performance Governor/EPP

By summedkibbles36
Risk of Rain 2 | BORE vs SCX
3 months ago

CPU Limited scene from the first stage with a stable number of enemies and the boss, no background load. 30 second frame recording with 0ms interval. Performance Governor/EPP | BORE default settings | LAVD --performance | BPFLAND -m performance | FLASH | P2DQ | RUSTY

By summedkibbles36
Halo CE Anniversary | BORE vs SCX
3 months ago

CPU Limited static scene from the second mission, with background load composed of Discord Call + 1080p60fps CPU encoded streaming. Remastered Graphics are used to not hit the engine frame cap of ~1000fps. 30 second frame recording with 0ms interval. Performance Governor/EPP | BORE default settings | BPFLAND -m performance | LAVD --autopilot | LAVD --performance

By summedkibbles36
Halo Reach | BORE vs SCX
3 months ago

CPU Limited static scene from the first mission, no significant background load (Discord). 30 second frame recording with 0ms interval. Performance Governor/EPP | BORE default settings | BPFLAND -m performance | LAVD --autopilot | LAVD --performance

By summedkibbles36